![]() ![]() Rare crash destroying a storage container with contentsĬrafting an item in the workshop's recipe list that comes after an undiscovered recipe caused the wrong item to queueĬrash using CoreItemIDsToMaterialIDs in mod files Typo with the second frame of the axle animation. Updated the outdated Pine material ID and sprite IDsĪdded newgamesettings.xml. Sending tributes and trades not working with new items from mods SilicaMaterialID in prospectorsettings.xml not being used properly Missing MudMaterialID from terrainsettings.xml Missing GrassMaterialID from grasssettings.xml Defines which items can be sent and the severity. Renamed AmmoType and AmmoID in some XML files to avoid confusionĪdded StateSprites for On and Off for PressurePlate in construction.xmlĪdded InsultAmount to goblinsettings.xml for sending insults. Updated GrassMaterialID documentation in grasssettings.xml ![]() ![]() This solves a lot of issues like training grounds not working, etcĪdded professionmenusettings.xml for defining the checkboxes in the profession UIĪdded LaborSkills, CombatSkills, DefaultAllowedSkills and DodgeSkill to charactersettings.xmlĪdded SkillID, SkillIncreaseScale and IncreaseAdditionalSkill to JobSettingĪdded Profession, Settler and FarmAnimal to NewGameSettingsĪdded language.xml, word.xml, name.xml and namerules.xml for generating textĪutomatons trying to heal gnomes with armor platesĬrash rendering newly crafted automatons.Īdded mechanism.xml and mechanismsettings.xml Modify spawns, merchant trade goods, gnomadsĪdded race options to newgamesettings.xml to allow for custom difficulties with modded racesĪdded ZombieRaceID to charactersettings.xml to set the race used when raising from the deadĭefaultJobSkill not working properly. Renamed ItemIDToArtificialLimbBodyPart to ItemIDToArtificialLimbBodyPartID and BodyPartToItemID to BodyPartIDToItemID in itemsettings.xmlĪdded race.xml to define races, can modify starting skills, visuals rest, food and drink rates and moreĪdded faction.xml. Defines visuals, farmed items off livestock, items from butchering and primarily parameters used in combat ![]()
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